1. Capture the room
2. Describe the show
Tap Talk and describe the show, or edit the text and tap Plan it.
Talk: tap to start, tap again to stop. Or call the A2 voice agent.
3D and AR (true scale)
On a phone, tap the AR icon. Put the back edge of the red disc on your floor tape, then twist until the arrow points upstage.
Where it is (3D map)
Loading ArcGIS...
2.5D plan view
Drag a speaker, wash, projector or FOH table with your finger. Checks, cables, budget and 3D update.
Checks
Plan a show first.
3. Walkthrough
What you need and what it costs
How it connects
Software to pick from
Cable schedule
Design notes (event practice the planner follows)
What is real and what is not
- AR is aligned by hand to a spike mark, unanchored to GPS. GPS anchoring needs a native app (ArcGIS WorldScaleSceneView or Niantic VPS).
- The catalog is typed in by hand from manufacturer sheets and public rental listings.
- Prices are public listings and campus rate sheets. Show-grade gear and HOLOGAUZE are quote only.
- The scrim price is a generic white scrim listing standing in for holo gauze.
- Brightness is lumens over image area against the room light you entered, before screen gain.
- Power uses the 80 percent rule on 20 A circuits. An electrician confirms the real circuits.
- Capacity uses the IBC standing factor. The fire marshal sets the real number.
- Floor load on a second floor is not checked. A structural engineer signs off.
- Cable lengths come from the layout plus 20 percent slack, rounded up to stock lengths.
- 3D shapes are simplified stand-ins at true size. Photoreal models need the makers' 3D files.
- Claude picks quantities and writes the walkthrough. Every number comes from the catalog.
- Room sizes from photos are rough estimates. Confirm them with a tape measure.
- Design notes are general production practice for a TD to review. The local fire marshal and a qualified rigger have the final say.
- The ElevenLabs voice agent passes your words to the same planner as the Plan button.